Posted 5 d ago
3D Environment Artist (Middle/Senior)
Posted by Gameloft on 28 October 2026, 5 days ago. Still on their SmartRecruiters board when we checked 34 min ago. Half of Gameloft's roles come down within 3 days.
What the posting is about
Create high-quality 3D environments for mobile and console games. Collaborate with art and design teams. Grow vertically or transition to other art disciplines.
Read out of the posting
Levelmid
Experience asked3+ years
EmploymentFull time
LocationHo Chi Minh City, Vietnam
RemoteNot stated
Visa sponsorshipYes
SalaryNot published, and most postings do not
Posted2026-10-28
Found viasmartrecruiters, direct from their system
We had it within the hour it went up.
The posting, as the company wrote it
Employment: Full-time
Experience level: Mid-Senior Level
Job Description
WHAT YOU WILL BE WORKING ON
What you will focus on
Join Gameloft’s Artist team to bring game worlds to life by creating high-quality 3D environments, from terrain and architecture to props and key landmarks. You’ll transform concepts and references into visually compelling, technically optimized assets that meet the project’s art direction and production requirements.
What it means on a daily basis
Create immersive 3D environments: Model and texture terrain, architecture, props, and landmarks based on concepts, references, 3D mock-ups, and art direction.
Build and optimize assets: Create high-poly and low-poly models, develop PBR assets and textures, and optimize environments for real-time rendering on mobile and console platforms.
Support visual quality: Help define material and lighting properties for environment shaders, ensuring consistency with the project's artistic direction.
Own your work and solve problems: Identify and resolve modeling, texturing, and workflow issues while meeting deadlines and technical specifications.
Collaborate and improve workflows: Work closely with the Art Lead, Design, and other team members to coordinate production, improve workflows, and share technical knowledge.
Who you would be working with
You will be reporting to the Artist Supervisor, Art Producer, and Art Lead/Director.
Closely collaborating with other disciplines in the Art team (e.g., 2D Art, Animation, Technical Art, VFX) and other teams in the project (e.g., Game Design, Programming).
Where can this role take you?
Advance vertically to higher level in the 3D team such as Senior or Principal position.
Transition to other disciplines within the Art team: 2D Artist, 3D Animator, VFX Artist, and so on.
Recruitment journey
Online screening call with recruiter
Distance art test
Offline interview with Artist Supervisor, Art Director, and Producer
Qualifications
WHAT YOU NEED TO SUCCEED
Professional experience as a 3D Environment Artist in the video game industry.
Strong modeling and texturing skills using 3ds Max or Maya, and Photoshop.
Experience creating game environments and textures for mobile and/or console games.
Ability to model both organic and hard-surface assets in high-poly and low-poly.
Strong understanding of PBR asset creation and PBR lighting workflows.
Good sense of composition, color, lighting, and visual detail.
Knowledge of real-time game engines such as Unreal Engine, Unity, or CryEngine.
For senior-level candidates: 3–4+ years of experience in video game production, with the ability to take ownership of a level, optimize workflows, and provide technical guidance to teammates.
WHO YOU ARE
Good spoken and written English, plus clear communication, with the ability to take direction, follow a brief and solve artistic or technical issues.
Proactive, organized and creative, with a good eye for detail.
Ability to work well under pressure and in a team.
Passionate about games across platforms.
Additional Information
WHAT'S IN IT FOR YOU
Benefits
A hybrid working model with 2 days working from home every week.
A range of well-being events and policies to support employees physically, mentally, and emotionally.
Various training packages, including internal training, training sponsorship, and e-learning platforms (iLearn, Udemy, O'Reilly,...).
Opportunities to collaborate and train with Gameloft worldwide experts and develop yourself.
An attractive monthly salary alongside Tet and other performance bonuses.
Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave, CSR leave,...
100% coverage of mandatory insurance plus extra healthcare insurance.
A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
Relocation support for international candidates joining from overseas.
Life at Gameloft
A collaborative workplace environment, with over 15+ nationalities, where hundreds of world-renowned game titles were born.
An open-space office, a canteen, a billiard table, a ping-pong table, and a foosball table.
A gaming room equipped with mutiple devices (PS, Xbox, Nintendo Switch, arcade machine,...).
A capable and encouraging team of professionals focused on creating compelling video games.
A global company where you can meet great people around the world.
A fun place to work in the heart of the city.
Work location and hours
Location: Richmond Building, 207C Nguyen Xi, Binh Thanh Ward, Ho Chi Minh City, Vietnam.
Work hours: Monday to Friday, 8:30 AM to 6:00 PM (1.5 hours break).
How to proceed
Ready to level up your career? Apply now and help us create the next great game!
Please note:
To ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR), please submit your application through the official job posting, preferably via Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.
Due to the high volume of applications, only candidates whose profiles most closely match the role needs will be contacted by our recruiters. We sincerely appreciate your understanding and interest.
What's more?
Want to know more? Visit our websites:
Saigon Studio website
LinkedIn page
Facebook page
Also open at Gameloft
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