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Computer Vision Engineer (C++) (R4633)
Posted by Shield AI on 14 January 2026, 273 days ago. Still on their Lever board when we checked 49 min ago. Half of Shield AI's roles come down within 30 days.
What the posting is about
Join Shield AI as a Computer Vision Engineer (C++) to develop innovative, real-time perception solutions for next-gen autonomous platforms. Collaborate with experts in AI and deep learning to integrate computer vision into real-time pipelines across various unmanned systems. Solve real-world defense challenges using cutting-edge technology.
Read out of the posting
LevelNot stated
Experience askedNot stated
EmploymentFull time
LocationMelbourne
RemoteNot stated
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-01-14
Found vialever, direct from their system
We saw it 9 months after it went up.
The posting, as the company wrote it
Shield AI is a venture-backed defense-tech company with the mission of protecting service members and civilians with intelligent systems. Its products include Hivemind autonomy software, V-BAT and X-BAT aircraft, and Aechelon simulation and synthetic reality technologies. With offices and facilities across the U.S., Europe, the Middle East, and Asia-Pacific, Shield AI’s technology actively supports operations worldwide. For more information, visit www.shield.ai. Follow Shield AI on LinkedIn, X, Instagram, and YouTube.
We’re looking for a Computer Vision Engineer (C++) to join our team in Port Melbourne, contributing to the development of innovative, real-time perception solutions for next-gen autonomous platforms. Whether you're a recent PhD graduate or a seasoned commercial developer, this is an opportunity to help solve real-world defence challenges using cutting-edge vision and AI technology.
You’ll be part of a team developing custom algorithms - not just applying libraries - and will work alongside expert AI and deep learning engineers to integrate CV into real-time pipelines across a range of unmanned systems.
Copied from Shield AI’s own board, not rewritten. Original ↗
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