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14 d agofound 2 h ago
Head of Analytics
Read out of the posting
LevelNot stated
Experience askedNot stated
EmploymentNot stated
LocationRoyal Leamington Spa, England, United Kingdom
RemoteNot stated
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-09-22
Found viaworkable, direct from their system
We saw it 15 days after it went up.
The posting, as the company wrote it
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.
Reporting to the Director of Live Service, you’ll build and lead analytics, including data engineering, for a new AAA IP from development through launch and into live operations. Year one is about foundations: KPIs, telemetry and playtest support through Alpha and Beta. After launch, the focus moves to live service performance and economy health. This is primarily an analytics and people leadership role.
Key Duties Include
Own the analytics strategy by defining the questions, KPIs and frameworks that support product, design and commercial decisions, then translating them into a measurement plan covering telemetry, event taxonomy and data quality
Build and lead the analytics and data engineering team through hiring, coaching, and setting standards, ways of working and priorities
Partner with Design, Production and UXR to set hypotheses and success criteria for features and playtests, and evaluate them through telemetry, experiments or other appropriate methods, weighing data alongside player research and design judgement
Lead player, product and economy analytics across progression, engagement, retention, segmentation, player journeys and economy health
After launch, own live service analytics (content and event performance, monitoring, forecasting and scenario planning), delivered through dashboards, reporting and self-service
Represent analytics across Design, Production, Engineering, Product, UXR, and with our publisher’s analytics team, aligning on definitions, reporting, and data governance and privacy
Requirements
Experience taking a game or digital product through development and launch, including standing up telemetry and KPI frameworks and supporting Alpha/Beta testing. Live operations experience strongly preferred.
Experience using analytics to shape game design, product or live service decisions
A track record of building or growing a team of analysts and data engineers, including hiring, coaching and setting standards
Strong, hands-on SQL, plus Python or R
Solid statistical grounding: experimental design, inference, forecasting and scenario modelling, sound judgement when formal tests aren’t feasible, and the pragmatism to know when a quick answer serves the decision better than a deep one
Clear communication that turns analysis into recommendations, honesty about uncertainty, and explaining trade-offs to creative and commercial partners
Desirable
Economy or monetisation analytics in a live service game
Experience working with a publisher’s analytics or data team
Experience on a AAA title, large scale live game or an online platform
Benefits
25 Days Holiday, plus 1 day for your birthday
Studio Shutdown between Christmas and New Year
Discretionary Bonus Scheme
Private Pension Scheme
Private Healthcare
Health and Well-Being Benefits
Dental Care
Optical treatments
Mental Health Support
Also open at Lighthouse Games
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