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2 mo agofound 5 d ago
Lighting Artist
What the posting is about
Create high-quality lighting for environments and cinematics, collaborate with cross-functional teams, ensure lighting meets performance requirements, and stay current with industry trends.
Read out of the posting
Levelmid
Experience asked5+ years
EmploymentContract
LocationTokyo, Japan
RemoteYes
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-07-16
Found viasmartrecruiters, direct from their system
We saw it 3 months after it went up.
The posting, as the company wrote it
Employment: Contract
Experience level: Mid-Senior Level
Job Description
Applicants must be currently residing in Japan and possess valid authorization to work in Japan.
Lighting Creation
Create high-quality, visually compelling lighting for environments and cinematics.
Produce lighting that aligns with the project’s artistic direction and storytelling, through mood, tone and atmosphere. 
Develop lighting optimized for real-time game engines. 
Collaboration & Production
Work closely with the Art Director to maintain the overall art direction. 
Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
Participate in reviews, feedback sessions, and iterative development processes.
Technical Art & Optimisation
Ensure lighting meets performance, memory, and platform-specific requirements across a variety of platforms.
Collaborate closely with environment, VFX and technical art teams to integrate lighting with assets and pipelines
Apply strong understanding of lighting for real-time performance. 
Maintain consistency in quality while adhering to technical constraints and engine limitations.
Troubleshoot and resolve creative and technical lighting challenges.
Innovation & Continuous Improvement
Stay current with industry trends, emerging technologies, tools, and workflows.
Contribute ideas and improvements to pipelines and production processes.
Continuously push the visual quality and innovation of game art production.
Qualifications
Qualifications
Required Skills and Experience:
Extensive experience as a Lighting Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.
Strong understanding of lighting, composition, colour theory, and visual storytelling. 
Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.
Strong understanding of lighting tools (Lumen, light baking and post‑processing), performance optimization, and technical limitations across multiple gaming platforms.
Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.
Desirable skills and experience:
Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.
Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.
Additional Information
Employment Type:  1-Year Contract
If you'd like to know more about Keywords Studios we recommend visiting our corporate site  HERE
 
Keywords is committed to creating a diverse,  inclusive and supportive working environment. 
 
Role Information: EN
Studio: Keywords Studios
Location: Asia Pacific, Japan, Tokyo
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contract
Working Pattern: Remote
PERSONAL DATA PROTECTION POLICY
Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.
Company Description
Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game lifecycle through four core Service Lines:
Create — Game development, art production, and audio
Globalize — Localization, localization QA, functional testing
Engage — Marketing, LiveOps, community, and player support
Media & Entertainment
In Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers, developers, agencies, and IP owners through both local and global teams. 
Copied from Keywords Studios’s own board, not rewritten. Original ↗
Also open at Keywords Studios
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