← Sottava, jobs the hour they open
Posted 27 d agoFirst seen 3 h ago
Narrative Designer (Game Writer)
Posted by N-iX on 24 September 2026, 27 days ago. Still on their Greenhouse board when we checked 56 min ago.
Full time
What the posting is about
N-iX's Wild Fields studio seeks a Narrative Designer with proven Sci-Fi writing experience to create engaging stories and dialogues for their roguelite real-time strategy game. Collaborate with the Game Design team and Game Director to integrate narrative into core game systems. Playtest regularly and maintain narrative design documentation. A plus: shipped commercial game title, familiarity with hard sci-fi, and narrative strategy games.
Read out of the posting
LevelNot stated
Experience askedNot stated
EmploymentFull time
LocationUkraine
RemoteNot stated
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-09-24
Found viagreenhouse, direct from their system
We saw it 28 days after it went up.
The posting, as the company wrote it
About Wild Fields™
Wild Fields is a Malta-based studio with deep Ukrainian roots. Founded by industry veteran Daniel Poludyonny, the studio brings together a seasoned team that’s been making games together for years at N-iX Games . Previously, the team worked on multiple games for Paradox, Supermassive Games, and Netflix, and self-published their first game, Speed Crew, in 2024.
About the project
A “roguelite” real time strategy game with city-building elements and immersive bits, in which you must manage a floating city on an ever-changing alien ocean. If you are excited about the opportunity to collaborate and grow among passionate experts — we invite you to our team!
Requirements:
Proven experience as a Sci-Fi writer with work examples
Design story and narrative-driven content in a productive and resultative fashion
Creating and maintaining design documentation to communicate changes to the team
Forward-thinking and anticipating the game's needs with a high degree of self-motivation and initiative
Desire and ability to support Game Design team and Game Director in defining systems and structures to improve the game experience throughout the entire game, not just in the story/narrative area
Written English (at least C1)
Responsibilities:
Write the core narrative, lore, and world-building for the game
Design and write dialogue
Work closely with the Game Design team and the Game Director to integrate the storyline into the core game systems
Playtest narrative content regularly
Own and maintain narrative design documentation
Good to have :
At least one shipped commercial game title is a huge plus
Experience with Unreal Engine
Great communication skills and a positive, can-do attitude
Familiarity with the hard sci-fi genre, and narrative strategy games
A portfolio containing examples of narrative work and examples of style variety is a plus
We offer*:
Flexible working format - remote, office-based or flexible
A competitive salary and good compensation package
Personalized career growth
Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
Active tech communities with regular knowledge sharing
Education reimbursement
Memorable anniversary presents
Corporate events and team buildings
Other location-specific benefits
*not applicable for freelancers
Copied from N-iX’s own board, not rewritten. Original ↗
Why this page exists
We read companies’ own hiring systems every hour, 1,870 of them, and show a job the hour it opens instead of when a job board gets around to indexing it. We saw it 28 days after it went up.
The feed is free. No card, no trial to expire.