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Product Manager, Creative Engagement
Posted by Jane Street on 22 October 2026. Still on their Greenhouse board when we checked 46 min ago. Half of Jane Street's roles come down within 182 days.
What the posting is about
Drive product strategy and roadmap for digital products. Collaborate with cross-functional teams. Balance feature requests and technical realities. Communicate effectively with stakeholders. Requires 7+ years of experience in shipping consumer-facing or internal digital products.
Read out of the posting
LevelNot stated
Experience asked7+ years
EmploymentNot stated
LocationNew York, New York, United States
RemoteNot stated
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-10-22
Found viagreenhouse, direct from their system
We had it within the hour it went up.
The posting, as the company wrote it
About the Position
Our Creative Engagement (CE) team builds digital products and experiences that shape how the world meets Jane Street, including our website, Figgie, and a growing set of recruiting and internal apps. We're looking for a Product Manager to help drive where that portfolio goes next.
You'll guide the product strategy and roadmap across these products–influencing what we build next, understanding why it matters, and defining what success looks like. You'll partner closely with designers, engineers, recruiters, external partners, and others across the business, and be a hands-on user of everything we ship.
Additional responsibilities of the role will include:
Managing the product lifecycle, strategy, and roadmap across CE's digital products and helping the team make the tradeoffs that come from being a small team with a broad and growing surface area
Taking fuzzy ideas from internal partners (Recruiting, Trading, Tech) and translating them into clear, well-scoped projects
Spotting gaps and opportunities for new products and experiences, and partnering with the team to decide which are worth pursuing
Driving rapid prototyping, getting rough versions in front of users early, and iterating based on what you observe, not what you assumed
Running ongoing QA, catching regressions, edge cases, and bugs before our users do
Partnering closely with Jane Street recruiters, designers, and engineers—as well as external vendors, contractors, and agencies who contribute to our products—to align priorities and balance feature requests against technical realities, tech debt, and platform investments
Communicating clearly and often, including writing crisp specs, status updates, and release notes to keep stakeholders informed and aligned
About You
Have 7+ years of experience shipping consumer-facing or internal digital products as a PM, ideally across both apps and the web, and across the full lifecycle from concept through maintenance
Understand web and app development well enough to partner effectively with engineers on feasibility, architecture tradeoffs, and effort
A strong written and verbal communicator; able to coordinate with stakeholders from across the firm and externally
Have good product instincts; you can scope a vague request and identify what actually matters
Comfortable operating across a portfolio and energized by context-switching from large, long-running products (like a public website) to one-off projects (like a game built to support an internal event)
Have a generalist streak; willing to pitch in on adjacent initiatives to help the team
Have a bias toward shipping; you'd rather get a prototype in front of users this week than a polished spec next month
Have a care for craft and detail; you notice when something is broken, slow, or could be improved, and make sure it gets fixed
A background in games, recruiting, or education is a plus
Experience working with external agencies, contractors, or vendors is a plus
Hands-on prototyping skills (Figma, low-code tools, light scripting) are a plus
If you're a recruiting agency and want to partner with us, please reach out to agency-partnerships@janestreet.com.
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