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Product UX Designer
Posted by Moon Active on 12 August 2026, 58 days ago. Still on their Ashby board when we checked 23 min ago.
Read out of the posting
LevelNot stated
Experience askedNot stated
EmploymentNot stated
LocationTel Aviv
RemoteNot stated
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-08-12
Found viaashby, direct from their system
We saw it 2 months after it went up.
The posting, as the company wrote it
Moon Active is looking for an excellent Product UX Designer to join our Product team.
The Product team is responsible for driving the strategy and long-term engagement of our games, ensuring our millions of daily active players enjoy a seamless and captivating experience.
As a Product UX Designer, you’ll work closely with Product Managers, Game Designers, UI Designers, and Technical Artists to design and implement top-notch user interfaces and features that balance player satisfaction with product KPIs. In this role, you will also play a key part in scaling our workflow using cutting-edge AI tools and expanding our cross-platform Design System.
Responsibilities
- Translate complex business goals, monetization strategies, and feature requirements into seamless and engaging user experiences.
- Partner with Product Managers, Game Designers, and UI Designers to define, design, and deliver fun, intuitive, and high-performing features.
- Design end-to-end user journeys, flows, and accurate wireframes, leveraging qualitative data and user metrics to drive product concepts.
- Create visual prototypes to help the team better understand the player’s flow, feature usability, and product mechanics.
- Leverage and experiment with advanced AI tools to accelerate ideation, prototype user flows, generate concepts, and optimize the UX design process.
- Scale, maintain, and evolve our robust Design System, ensuring consistency, efficiency, and seamless component integration across all product features.
- Plan and conduct user research, usability testing, and player interviews. Analyze user feedback and behavioral data to uncover player pain points and validate design solutions.
Requirements
- At least 2 years of professional UX design experience focused on mobile applications, preferably for mobile gaming.
- A true AI enthusiast who stays on top of the constantly evolving AI landscape. Hands-on, practical experience embedding the latest AI tools directly into your daily UX and prototyping workflows is a must.
- Proven experience in building, maintaining, and scaling Design Systems in a product-driven environment.
- Expertise in modern UI/UX design and prototyping tools (e.g., Figma), along with quick sketching and wireframing methods.
- Strong conceptual ideation, design, composition, and visual storytelling abilities.
- Ability to work in a dynamic, fast-paced environment and deliver high-quality work under tight schedules.
- Prior experience in the mobile gaming industry and strong passion for games - a major advantage!
*** PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO
Copied from Moon Active’s own board, not rewritten. Original ↗
Also open at Moon Active
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