Sottava
Scanning 1,182 companies · 30,507 open jobs · last pass 23 min ago

← Sottava, jobs the hour they open

5 mo agofound 4 h ago

Senior Level Artist

Sperasoft·Bucharest, Romania·via workable
remotesenior5+ yrsFull timeblenderhoudinimaya
What the posting is about

Senior Level Artist at Sperasoft's AMC Studio in Bucharest, Romania. Create and optimize environments for AAA games, ensuring visual quality and consistency. Collaborate with industry leaders on major titles like The Witcher 3 and Call of Duty. Enjoy competitive remuneration, flexible work arrangements, and professional growth opportunities.

Read out of the posting
Levelsenior
Experience asked5+ years
EmploymentFull time
LocationBucharest, Romania
RemoteYes
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-05-07
Found viaworkable, direct from their system

We saw it 5 months after it went up.

The posting, as the company wrote it
Employment: Full-time Experience: Mid-Senior level AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life. Responsibilities: Compose and dress environments to support gameplay readability, player navigation, and visual storytelling Maintain visual quality and consistency of levels according to the project's quality bar and art direction Gather and organize reference materials for environment assets Follow studio pipelines, naming conventions, and asset management guidelines Assemble and modify modular environment assets to build architectural and environmental spaces Prepare visual breakdowns, reference boards, and asset lists when required Act as production and artistic support for the Lead Level Artist Integrate environment assets and textures into the level Optimize levels for performance in collaboration with Tech Art and Design (draw calls, LODs, streaming) Set up asset properties related to visuals and performance (LODs, collisions, materials) Support bug fixing and visual polish throughout production and testing Verify level quality in engine and make necessary improvements Requirements Understanding of architectural and natural environment composition, scale, and structure Knowledge of gameplay readability, player navigation, and visual guidance principles Experience optimizing levels for real-time engines (LOD, draw calls, streaming,etc.) Strong modeling skills for modular environment assets Experience with Maya and/or Blender Experience with material blending and vertex painting systems Proficiency in Unreal Engine or similar real-time engines Experience with Substance Painter/Designer Understanding of physically based rendering (PBR) workflows and material standards Strong eye for detail and consistency with the project’s art style Ability to collaborate effectively in a multidisciplinary team Nice to have: Knowledge of material optimization techniques for real-time engines Basic understanding of lighting principles and experience adjusting lighting in real-time engines Experience with procedural tools such as Houdini is a plus Experience working on shipped titles Benefits Competitive remuneration Projects aligned with your expertise and interests Collaboration with industry leaders on AAA titles Professional growth opportunities Flexible work arrangements An environment dedicated to diversity and inclusion

Copied from Sperasoft’s own board, not rewritten. Original ↗

Also open at Sperasoft

Why this page exists

We read companies’ own hiring systems every hour, 1,182 of them, and show a job the hour it opens instead of when a job board gets around to indexing it. We saw it 5 months after it went up.

The feed is free. No card, no trial to expire.