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1 mo agofound 2 h ago
VFX Artist
Read out of the posting
LevelNot stated
Experience askedNot stated
EmploymentNot stated
LocationRoyal Leamington Spa, England, United Kingdom
RemoteNot stated
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-08-21
Found viaworkable, direct from their system
We saw it 2 months after it went up.
The posting, as the company wrote it
Employment: Full-time
Experience: Mid-Senior level
Lighthouse Games is a AAA studio in Leamington Spa, defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will create the best work of your career in an environment that feels truly collaborative. You will learn from the best and work alongside the future greats of the gaming industry.
As a VFX Artist, you will be an integral part of our team, responsible for creating visually stunning effects that enhance the overall gaming experience. You will work closely with other artists, designers, and programmers to develop and implement VFX that not only look great but also fit seamlessly into the game environment. Your artistic sensibility combined with technical proficiency will be key as you contribute to the game's visual storytelling.
Key Duties Include:
Create and implement high-quality visual effects (VFX) for characters, environments, and gameplay elements.
Collaborate with the art team to develop innovative solutions for VFX problems and ensure consistency across all visual elements.
Optimise VFX assets for performance and memory usage while maintaining high visual fidelity.
Utilise industry-standard tools and software to produce stunning effects that align with the game's art style.
Participate in team meetings, critiques, and brainstorming sessions to share ideas and feedback.
Stay up to date with industry trends and advancements in VFX technology to continuously improve skills and contribute to the team's development.
Requirements
Experience as a VFX artist in the game industry, with a portfolio showcasing your work (Ideally real-world effects, rain, fog, smoke, dust clouds, fire etc.)
Proficient in industry-standard VFX tools and software such as Maya, Houdini, or similar.
Strong understanding of VFX principles, including timing, motion, and visual aesthetics.
Experience with real-time engines like Unreal Engine, particularly in integrating VFX into games.
Ability to work collaboratively in a team environment while managing individual tasks effectively.
Strong problem-solving skills and a proactive approach to learning and improving craft.
Desirable
Experience with procedural techniques for VFX production.
Familiarity with shader authoring for VFX, either HLSL or Node-based in Unreal Engine.
Knowledge of particle systems and their effective use in gameplay.
Benefits
25 Days Holiday, plus 1 day for your birthday
Studio Shutdown between Christmas and New Year
Discretionary Bonus Scheme
Private Pension Scheme
Private Healthcare
Health and Well-Being Benefits
Dental Care
Optical treatments
Mental Health Support
Copied from Lighthouse Games’s own board, not rewritten. Original ↗
Also open at Lighthouse Games
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