← Sottava, jobs the hour they open
Posted 29 d agoFirst seen 3 h ago
Gametech Innovation Developer
Posted by Gameloft on 22 September 2026, 29 days ago. Still on their SmartRecruiters board when we checked 51 min ago.
What the posting is about
Manage feature delivery and support technical stability of game development tools using Unity and Unreal engines. Collaborate with international game teams and contribute to the full lifecycle of solutions. Grow within the Gametech Innovation team or specialize in a particular area.
Read out of the posting
Levelmid
Experience asked3+ years
EmploymentFull time
LocationBarcelona, CT, Spain
RemoteNot stated
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-09-22
Found viasmartrecruiters, direct from their system
We saw it 1 month after it went up.
The posting, as the company wrote it
Employment: Full-time
Experience level: Mid-Senior Level
Job Description
WHAT YOU WILL BE WORKING ON
The Gametech Innovation team is a specialized group of developers focused on empowering Gameloft’s game teams to create better games through innovative technological solutions. We focus on Unity and Unreal engines, developing tools and systems that span a wide range of game development needs.
As a Mid-Level Developer within the team, you will manage feature delivery and support the technical stability of our tools and systems, contributing to the full lifecycle of each solution.
What it means on a daily basis
Own features or subsystems end-to-end, from benchmarking existing solutions and prototyping alternatives through to implementing and shipping the final tool to game teams
Write maintainable, self-explanatory code in C++ and C# within Unreal and Unity engines
Debug and profile tools and systems across engines and target platforms (console, PC, mobile) so they stay reliable in production
Maintain and extend the team's CI/CD and build pipelines so new tool versions reach game teams continuously
Use AI coding assistants in your daily workflow, experiment with new approaches and technologies, and propose the incremental improvements worth industrialising
What success will look like
In your first three months, you will be at ease in the team's codebase and delivering fixes and features on existing tools with limited guidance. From there, you will own a feature or subsystem end-to-end, you will propose improvements to tools and workflows on your own initiative and become a technical point of contact for the game teams we support.
Who you would be working with
You will be reporting to our Gametech Innovation Manager, and collaborate very closely with other Developers from the Gametech Innovation team across multiple studios worldwide, including Paris, Montreal, Bucharest, and others, offering opportunities to collaborate with colleagues from diverse backgrounds and perspectives. Day to day you will work with game programmers, technical artists and producers on Gameloft's game teams internationally.
Your recruitment journey
First interview: A conversation to explore how the role aligns with your background and to address your main questions.
Test: You will receive a short case study to complete.
Second interview: You will meet members of our technical team to present your test and talk through your approach, reasoning, and methodologies in more depth.
Final interview: You will meet a Hiring Manager to discuss your experience, vision, and how you approach game technology topics at a broader level.
Where this role can take you
This role can be a stepping stone toward a more senior position within the Gametech Innovation team, or toward specialising in a particular area such as engine, pipeline or platform technology. Internal training and mentoring from the team's senior developers are available, and internal mobility across teams and studios is possible through Gameloft's Talent Move programme.
Qualifications
WHAT YOU NEED TO SUCCEED
Solid proficiency with Unreal Engine and/or Unity; and in C++ and C#
Practical use of AI coding assistants in your day-to-day development work
Good debugging and profiling skills across multiple systems, together with the ability to write clean, maintainable and self-explanatory code
Working knowledge of CI/CD and build pipelines
WHO YOU ARE
Naturally curious: you enjoy digging into unfamiliar problems and exploring new engines, tools and approaches
Solution-driven: you turn ambiguous, poorly defined requests into workable technical paths, treat constraints as problems to solve, and propose improvements beyond your assigned scope to keep the team moving forward
Additional Information
WHAT’S IN IT FOR YOU
Benefits
Permanent contract, full-time employment with comprehensive Social Benefits.
25 vacation days per year + Birthday day off.
Private medical health insurance.
Flexible compensation with Ticket Restaurant Card.
Free language courses.
Work-from-home hybrid model.
Merit based salary progression system and a competitive initial salary package.
Life at Gameloft 
Our Barcelona studio offers real career development opportunities and a positive working environment in a centrally located office. We value supportive working conditions and a balanced work-life approach, and our teams work together with a collaborative mindset.
Ready to level up your career? Apply now with your CV in English. 
Also open at Gameloft
Why this page exists
We read companies’ own hiring systems every hour, 1,870 of them, and show a job the hour it opens instead of when a job board gets around to indexing it. We saw it 1 month after it went up.
The feed is free. No card, no trial to expire.
Apply at GameloftA free account first, no card