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Posted 2 d agoFirst seen 2 h ago
Principal 3D Environment Artist
Posted by Gameloft on 20 October 2026, 2 days ago. Still on their SmartRecruiters board when we checked 18 min ago.
What the posting is about
Lead AAA-quality 3D environment production, manage team, collaborate cross-functionally, mentor artists, improve workflows. Requires substantial experience, strong technical skills, and proven leadership.
Read out of the posting
Levelmid
Experience asked5+ years
EmploymentFull time
LocationYogyakarta, Jogja, Indonesia
RemoteNot stated
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-10-20
Found viasmartrecruiters, direct from their system
We saw it 2 days after it went up.
The posting, as the company wrote it
Employment: Full-time
Experience level: Mid-Senior Level
Job Description
YOUR MISSION
Lead the delivery of AAA-quality, game-ready 3D environments and props from initial brief through final implementation. You will be accountable for environment production quality, planning, communication, risk management, and reliable delivery, while developing the environment team through clear direction, structured reviews, mentoring, and continuous workflow improvement.
Daily Operations
Manage daily tasks, priorities, and workloads to ensure all environment milestones are delivered on schedule.
Review assets against artistic and technical standards, identify and resolve production issues, and provide clear, actionable feedback.
Serve as the primary point of contact between Environment Artists, the 3D Lead, and cross-functional teams on progress and risks.
Support the team’s growth through onboarding, mentoring, knowledge sharing, and continuous professional development.
Who You’ll Work With
3D Lead: your direct manager, with whom you will align on priorities, quality, and team development
Environment Artists: a team of 3–4 artists under your day-to-day guidance
Art Director: the owner of the project’s overall artistic vision
Producers and Project Leads: partners in planning, scheduling, and delivery
Gameloft Bucharest Studio and external freelancers: collaborators on shared and outsourced environment production
Success Milestones
6 Months: Individual Development
You have a strong understanding of the environment pipeline, tools, and team workflow.
Environment tasks, quality standards, and milestones are consistently on track.
Blockers are identified early, and you have built trusted working relationships within the team and across departments.
12 Months: Team Development
Environment delivery has become more predictable, with a measurable reduction in rework.
Artists on the team show visible progress in both technical skills and independent task management.
You have introduced workflow improvements and become a reliable partner to the 3D Lead in managing the environment discipline.
Career Development
This role offers a clear progression path toward the 3D Lead position, with long-term growth opportunities toward Art Director.
Recruitment Process
Initial screening call with the Talent Acquisition team
Technical test, with approximately 8 days to complete
Interview with the Art Director and 3D Lead
Qualifications
SKILLS & EXPERTISE
Environment Art Production, Advanced skills in 3D modelling, texturing, and PBR material creation for AAA-quality environments and props.
Industry Tools, Proficiency with industry-standard tools such as Maya, 3ds Max or Blender, ZBrush, Substance Painter and Substance Designer.
Engine & Asset Optimization, Solid knowledge of Unreal Engine or Unity, including asset integration and optimization for real-time performance.
Visual Composition, Strong understanding of composition, lighting, scale, and environmental storytelling.
Production Standards, In-depth knowledge of art and technical standards for real-time game assets.
Production Planning, Ability to estimate effort, structure workloads, and anticipate risks across a production schedule.
YOUR PROFILE
Proven Experience, Substantial professional experience as an Environment Artist in game development, including shipped titles at AAA or high-end mobile quality.
Leadership Experience, Experience supervising and mentoring artists, and collaborating with other studios, external partners, or freelancers.
Organization & Consistency, Stay organized, manage priorities effectively, and follow through on commitments.
Initiative & Problem-Solving, Identify challenges early and find practical solutions to keep work progressing.
Communication Skills, Communicate clearly in English and collaborate effectively with team members and stakeholders.
Approachability, Create an open, respectful environment where team members feel comfortable sharing ideas and asking for help.
Attention to Detail, Notice small inconsistencies and hold your own work to a high standard.
Additional Information
YOUR BENEFITS
Loots & Perks
Hybrid Quest, Work from the office 2 days per week, with the flexibility of hybrid working
Health Coverage, Private medical insurance for you, your spouse & 2 children
Time to Recharge, Up to 20 days annual leave + additional special leave, exclude the public holiday and sick leaves
Eid THR, its an annual Eid-ul-Fitri holiday allowance in line with Indonesian regulations, the amount is up to 1 time salary
Performance Bonus , Recognition based on your contribution and performance
Family Support , Maternity, paternity & family care leave
Wellbeing & Community , Wellbeing activities, employee clubs & team building
Extra Rewards,  Seniority recognition & employee referral program
Studio Life : At Gameloft, you’ll work with a global team of game makers, collaborating across studios to create games played by millions while growing your skills in a creative, flexible, and supportive environment.
Ready to start?
Apply now with your CV in English and don’t forget to attach your portfolio; portfolio submissions are required for your application to be considered.
 
Company Description
 
Also open at Gameloft
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