← Sottava, jobs the hour they open
23 mo agofound 7 d ago
Game Programmer (Unity)
What the posting is about
Join Spellbrush as a Game Programmer to work on an upcoming anime mobile tactics game using Unity and C#. Collaborate with a small, multidisciplinary team to take features from concept to polished implementation. Love for strategy RPGs and anime aesthetic is a plus. Gain experience working with generative AI alongside top researchers.
Read out of the posting
LevelNot stated
Experience asked5+ years
EmploymentNot stated
LocationSan Francisco
RemoteNot stated
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2024-10-30
Found viaashby, direct from their system
We saw it 23 months after it went up.
The posting, as the company wrote it
[https://app.ashbyhq.com/api/images/user-content/89c1442c-bd9c-46be-a910-20b49b5d9ffc/7258806f-f996-4229-ac4c-36c6447226d2/image.png]
THE UNITY ENGINEER ROLE:
We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.
Our game programmers are mostly generalists, so you can work on lots of different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.
YOU MAY BE A GOOD FIT IF:
YOU LOVE STRATEGY RPGS
Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.
AND YOU ALSO LOVE THE ANIME AESTHETIC
We're also huge anime fans if you haven't noticed.
YOU DEEPLY UNDERSTAND UNITY
We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the "happy path" in modern Unity development.
YOU'RE COMFORTABLE WORKING ON SMALL, FAST-PACED TEAMS
Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
YOU'RE EXCITED ABOUT THE POTENTIAL OF GENERATIVE AI
You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.
[https://app.ashbyhq.com/api/images/user-content/89c1442c-bd9c-46be-a910-20b49b5d9ffc/41695b27-7b2e-42d5-a33a-5cc9566ad678/image.png]
Copied from Spellbrush’s own board, not rewritten. Original ↗
Also open at Spellbrush
Why this page exists
We read companies’ own hiring systems every hour, 1,123 of them, and show a job the hour it opens instead of when a job board gets around to indexing it. We saw it 23 months after it went up.
The feed is free. No card, no trial to expire.