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6 d agofound 1 h ago
Expert Gameplay Programmer (Frostpunk 1886)
What the posting is about
Plan, prototype, develop, and maintain gameplay features. Evaluate new technologies for gameplay code. Participate in gameplay feature design. Debug and optimize gameplay code. Analyze technical risk and requirements. Enforce good programming practices. Share knowledge within the team.
Read out of the posting
LevelNot stated
Experience asked5+ years
EmploymentFull time
LocationWarszawa, Mazowieckie, Poland
RemoteNot stated
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-09-30
Found viarecruitee, direct from their system
We saw it 7 days after it went up.
The posting, as the company wrote it
Employment: fulltime permanent
Experience: experienced
This position requires working in hybrid model in our Warsaw office
What will you be doing on a day-to-day basis?
Planning, prototyping, developing and maintaining gameplay features
Evaluating new technologies and identifying opportunities to apply them to gameplay code
Participating in the gameplay feature design process
Debugging and optimizing gameplay code
Analyzing technical risk and requirements for gameplay solutions
Enforcing good programming practices within the programming team
Sharing knowledge and experience within the programming team
What will help you succeed in this role?
At least 5 years of professional experience on a programming position in the gamedev industry.
At least 2 years of professional experience with Unreal Engine.
Good communication skills.
Expert practical knowledge of C++.
Expert knowledge of gameplay solutions used in modern video games.
Keeping up to date with current technology trends.
Working knowledge of citybuilder/strategy game development is a plus.
What we offer?
Health and Wellness
psychological support/care
private medical package
Multisport
Development
team training budget
in-office library
Our office
near Metro Stadion Narodowy and Dworzec Wschodni stations
dog-friendly
in-house gym
no dress code
car and bike parking
chill zone
video, board and arcade games
Working conditions
flexible working hours
hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
20 or 26 days of fully-paid holiday leave
international working environment
Events and more
attendance in game dev events
relocation budget for candidates from abroad
referral program
annual company events
merch/swag
Copied from 11 bit studios’s own board, not rewritten. Original ↗
Also open at 11 bit studios
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